Their big advantage over similar games on the Wii is that they are in high definition. I tested out a handful of the new Move games for the PlayStation 3. I've enjoyed playing the tennis, boxing, swordplay and other mini-games included in "Wii Sports" and "Wii Sports Resort." I've also had fun with the motion-sensitive elements of other games, particularly making Indiana Jones snap his whip in the "Lego Indiana Jones" games. I'm generally a fan of motion-sensitive games. For example, if you want your character to hit the ball in a tennis game, you swing the controller through the air as if it were the handle of a racket. Game players direct the actions of their on-screen characters by making more or less natural motions with the controllers. The Move controllers work very much like those for the Wii. Others require the Move controller to be used in tandem with the Move navigation controller, which has a small joystick and extra buttons and is used similarly to the Wii's Nunchuk accessory. Some games encourage the use of two Move controllers per person. There are additional accessories players may want or need. The two core parts are the Eye camera, a Web camera designed specifically for the PlayStation 3, and the Move motion controller, which looks like a handheld microphone with a glowing ping pong ball on top. The Move is actually a collection of accessories. ![]() In hopes of luring past and would-be-future Wii buyers, Sony released its new motion-sensing system, dubbed the PlayStation Move, earlier this month, and Microsoft will soon follow with its own system. It took them a while, but Sony and Microsoft finally realized that motion-sensing games are more than a passing fad. Nintendo has now sold 74 million Wiis, nearly as many as the combined sales of the PlayStation 3 and the Xbox 360. Those controllers, along with some well-done games and a price that was significantly lower than its rivals, made the Wii a hit. The controllers helped reinvent gaming, making it more fun and accessible to the masses. And while the other two consoles could play movies and do other multimedia tricks, all the Wii did was play games.īut none of that mattered because of the Wii's innovative motion-sensing controllers. It didn't support high-definition video, unlike its rivals. Its core processor was pedestrian compared with those in Sony's PlayStation 3 and Microsoft's Xbox 360, the other new consoles that debuted about the same time.
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